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Go to official site. This process can take up to 24 hours, and we appreciate your patience. November 11, edited November 11, in Guidebook to Belle. This allows you to rush through later areas and gain massive amounts of XP 2 Class - each class has fast ways of moving, clearing areas and killing bosses. For Belle, what worked best for me was : Movement: Rushing River holding RMB while running Clearing Areas: Deforestation you start with a full stack upon entering a battle, allowing it to be used instantly, then every attack or dodge charges it, up to 5.

Chaining it with a 2nd RMB after allows you to deal decent damage to bosses aswell. Win with 3 or fewer players 35BP You still should be soloing your battles at this point, so turn this on. This only boosts enemy damage as well, so if you can dodge everything, you're good to go. That and you are allowed to use potions after all. Talk to Tieve when you get a quest about it and she'll have you deliver two letters.

Just go through that until this battle quest unlocks. So you're going need to run this a lot. The main battle here is Gnolls in a row, same room and the boss. So having more people will make this mission easier, and probably possible if you're at the normal level at this point. Win without potions 25BP This is harder than it seems, due to the fighting oriented nature of this level. I'd say revisit this later. Or if you want, get in a full party, and do it.

Problem is half the time you'll get Mad Grizzlepaw instead of Bryianle and you won't be able to get this. I found Warrior's Challenge is good for this as it reduces it to 1 randomized map which will have the miniboss, if it's not the right map you can just restart right away.

Also the other problem is the fact that people in parties tend to carry hooks to trip the boss instead of spears. Also, you don't only have to use the spear, weaken it to a low health and start throwing. Win with 2 Lv. If you're already past that and don't have this, just spam on Ch. Just hack him up to his last health bar and start kicking when he's really low on HP. This is usually how you finish these types of missions.

Obtain Rage Helmet break off 15BP Break off drops are from hitting a certain area of the boss enough for something to fall off. The target here is the Chieftan's helmet. You'll need a spear user nice to pair this up with Bryialne. Hitting the Chieftan when he's "down" does not count for this, however hitting him when he's tired at 1 bar left will still count. Also note you have to hit him in the head twice to get it. After that a item will appear labeled as a? Obtain 2 Remnants P 10BP Normally I hate these missions, but this level is so long that you're probably going to get this especially if you're one of those Crimson Rage lovers and need more red leather.

The length is reduced to 1 map and then the boss, but this is still a pain. Most of the level is easy enough, but the Chieftan on solo requires different tactics than in a party aka no hook trip locking. If you're still level 5, just run with this on. Spam the free revives and get this over with. Anyways, bring spears and don't use any of them except maybe one for Bryialne. His kick leaves an openning for a short combo 2 attacks and then a smash and if he lifts his hammer back, get the hell away from him.

After he's down to his last bar, sometimes he'll get tired and that's your chance for a free combo. Win with 2 or fewer players 30BP Full length level, with 2 people. Just do the same things as you did solo as hooks are nowhere near as effective with a small group.

Or if you're still Lv. Season of Macha difficulty up 35BP Not too hard if you're in a good full party. Just do the usual and heal after taking one or two hits. Win within 13 minutes 20BP This is hard, not going to lie. You need a full party of 4, all with hooks, and all ready to run like hell. The first 3 areas should be done extremely quickly and all item drops should be ignored except maybe remnants.

If you get lucky you may not get a miniboss and you'll get shorter areas for the 3 random maps. You should have minutes left for the boss. Just have a designated order for people to launch hooks and trip the Chieftan up while everyone else just combos him. If you have a good party, he should get tripped, get up, get tripped the instant his animation is complete, and he shouldn't be upright until bars left. Win with 2 players under Lv. Just join some lower levels or be the level yourself.

Obtain 3 Rare Ergs solo 15BP 3 ergs isn't too bad considering the length of the level, just run the mission by yourself and smash everything until you finish this. Not too hard you just need spears. Also note that I'd go for the melee one first.

The ranged one has horrible aim and is a minimal threat. Heal often, run away when hurt. Win with 2 or fewer players 20BP I'd go with 2 as the boss is still a double boss. Spears and hooks are about the same here it still is 2 spears for a stun. Go for Wolf Tail the melee one first. He has 2 moves, a standard smash move and his dash, roll to the sides to dodge either. Jagged Tooth has a normal shot, a charge shot, a kick, and his dash. Really all of them are dodged by rolling to the side.

The charge shot does do high damage so try and avoid it. If you're targeted by Jagged Tooth, the other player is free to combo him while he aims for you. Note that the dash will hit anyone around the Gnoll as they start it. Season of Macha difficulty up 35BP Not really much to say, same tactics as always.

You just need a smart enough party and enough hooks. Other Tips You are allowed feathers in no potion runs, use that to your advantage. Most of the gnoll bosses have the same moveset. They can do a swing dodge by rolling , go down and either swing once or swing, followed by a spin.

Dodge this by staying away. Mad Girzzlepaw also has a flying lunge attack which he uses when you run away, roll to the sides as usual. Abuse the free revives if you can. You can always come back later, being overleveled makes everything easy. Breaking off can be done with spears or a well aimed smash. You can knock the Gnoll Chieftan's helmet off with a Combo 2 from Fiona when he's "tired". May add some images later. Instead of a defense based character like Fiona where she blocks then counter attacks.

Lann is about doing quick chained combos and then dodging out of the way before the monster has a chance to hit you. For the sake of not to confuse people I will refer to combos by their wiki names along with combo 1,2,3 etc as to make it easier for non cb players,which a link to where be found at the bottom along with credits.

Smash Combos A brief overview of smash combos for dual sword lann. These Examples are taken off youtube and the wiki they are not mine. You simply do a strong forward stab. This one is two basic attacks then a smash attack. Lann basically does 2 windmills with your swords in a spining motion that has a wide attack range.

This skill is treated like another smash combo. After doing four normal attacks Lann will start to multi-stab his two swords and will start to use stamina as he does so. After you start stabbing at any time you may end the combo by pressing your smash key and Lann will do a wide range x cross slash.

The more multi stabs you do before you do the finisher x cross stab the stronger the cross stab will be. Ranking this skill increases the power and your chance to knock back and it is suggested to rank this skill since it is one of your dps sources. You control the direction by pressing the dodge key and a direction key at the same time.

Ranking reduces the stamina needed to use a dodge and also gives you a fraction of a second more invincibility time in dodge ie invincibility frames. Another skill that you should rank as high you can or at least to rank D for Nimble dash. Merrac will at some point have a quest called Nimble Dash.

A campfire kit is a highly recommended item to bring to your runs. After setting up your campfire and feeding it wood. You can sit down with f11 you will heal as you sit,it comes with an anvil that everybody can use to repair items.

It also after sitting by it for a period gives a attack,magic attack boast and regeneration bonus to your armor. Ranking it boasts the healing rate and bonuses. Earned free from the story from the first quest of the second boat basically when you start using tokens for dungeons campfire kits are sold at the traveler store and mercenary guild for g each.

A great skill to rank after doing skills like smash mastery,thousand needle,slip dash,etc. Lann starts off with light armor. You may pick up each mastery by buying the skill book at the mercenary outpost at level 5 for g each.

You have to rank one or more of these skills otherwise you cant equip better armors. Skill books are the same as armor g at level 5.

Also gotta rank one of these skills to equip better weapons. Unknown how to acquire for now. Ranking boasts chance and bonus dmg. Various levels and prices all sold at the mercenary outpost.

This set of skills is personal choice would you like to spend ap in attack skills or in boasting your stats. The is at skill book at the mercenary outpost at level 9 for g. Skill book at Mercenary outpost level 11 for g. Requires rank D combat mastery before you may purchase. Level 13 skill book at mercenary outpost ,g, Needs rank D Defense mastery. Not worth it to rank in my view the defense boast is minor.

Skill book at mercenary outpost at level 13 for g. Lann can and will consume alot of stamina at once,this skill is a must rank. Given as quest reward for one of the beginner quests.

If you do not use the smash to finish the combo while you have stamina or time it so the smash uses the last of your stamina. When you press the attack key again with no stamina Lann will do the tired animation and thus end your combo without finishing it. You also must consider how much stamina you have left after the combo.

Do I have enough to dodge out of a boss counter attack or can I go all the way and just walk away? Lann players must learn how to use slip Dash or dodge correctly and then counter attack or back off while a enemy tries to find you again.

An example would be the Gnoll chieftain one of the first major bosses. To use this, the first Gliding Fury must be a critical hit. When the first one is a critical hit, right click again and you will do the Lightning Fury. It doesn't look any different to Gliding Fury. Take note that the AP requirement for this skill is very light, you might as well max it out right away because it definitely enhances your damage dealing ability!

Just to give you an idea of how great having both maxed Gliding Fury and Lightning Fury, if you happen to land those two moves on a boss, even if it is the same or higher level than you, you will take away almost an entire life bar!

On bosses whom you have out leveled already, you are going to take away more than one bar, or kill them instantly as if they were normal monsters!

Offensively, this is the other most important passive skill for a Sword Lann. The higher your Critical Hit rank, the higher the chance that your smash attacks will become Critical Hits and the damage caused by a critical hit will also be magnified. This is a very important skill that you have to max if you want to take full advantage of Gliding and Lightning Fury. Just leave this at Rank F until you have finished ranking up other more important skills.

Windmill isn't really that great, except for one feature. When you get knocked down, right click and you'll spin as you get up.

Monsters near you will get hit but won't really get hurt. Once you're done spinning, dash to any direction and right click, you'll instantly do a Gliding Fury. Battle Respiration is what lets you recover your stamina a lot faster when you are not attacking. This is very easy to notice once you've reached higher ranks for this. Right at the beginning of the game, if you keep using smash attacks, it will take a long time before you can recover your stamina, even if you're not doing anything.

With high ranking Battle Respiration, it would take only a few seconds to completely refill your stamina, even if you're moving! This is one of the most essential skills of a Sword Lann because we rely on dashing in and out of danger, as well as using smash attacks. Slip Dash uses up a considerable amount of stamina when not ranked up well, so it's a good idea to rank it up along with Battle Respiration.

Battle Respiration is also very important because it lets us run and dash during boss battles without getting tired quickly.

Bosses at later dungeons will be doing more and more combos, they'll be faster, and they'll even jump and dodge out of the way! If you don't have high Battle Respiration, you'll run out of stamina and you won't be able to move well. Willpower increases your chances of landing a critical hit on enemies.

This is very important for Sword Lanns because the most powerful moves, Gliding Fury and Lightning Fury, both rely on a critical hit to happen before they can be used. Willpower also increases the maximum health. Just rank up more when necessary. Weight Endurance increases your weight carrying capacity. This is very useful when you're going to wear heavy and plate armor types. Only rank this up when you are at the point where armor sets are made up of heavy and plate already, which is around level This is one of the important things that Lann needs to put AP on.

This lessens the weight of any heavy type of armor that you wear. Later on in the game, Lann's armor will be made up of both heavy and plate types. This is only considered a priority skill just because heavy and plate armor is Lann's most useful armor types. You don't have to rank this up right away. Before you decide to rank it up, go check the Heavy Armor Proficiency requirement of the armor set you want to wear first so that you won't waste AP that you could put in other more useful skills.

The next armor type that Lann wears is plate armor, which is a lot heavier than heavy armor. Just rank it up according to what is required by the armor set you want to wear. The reason for this is that as a Sword Lann, your focus is on evading hits and counter attacking.

Also, you can join parties and finish those dungeons that you find harder to finish alone. Just like before, check the sword's requirement and just rank it up to there to save AP. This is one of the first offensive skills that you learn in the game. The "Thousand Needles" points out the stabs that you do when performing the move. To use this, simply don't stop left clicking and you'll go into the stabbing animation.

Each stab uses 10 stamina, so in other words, the move doesn't exactly let you perform a thousand stabs! Not only that, but although you can change directions while you're stabbing, it doesn't really let you move far. You're still open to attacks from the sides and from behind. The only saving grace of Thousand Needles is when you get it to Rank 9. It lets you perform a ground smash area of effect attack. When you reach rank 9, just press L 4 , R, L.

You will then end the combo by twirling and raising your two swords, and then driving them into the ground, causing a massive shockwave and explosion, hurting all the enemies around you. This is very good for clearing crowds of monsters, especially when you're alone and it also does great damage. Another way to use it is to perform Slashing High first, and then use Thousand Needles to stab something to death.

With Slashing High, you virtually have infinite stamina, allowing you to stab until the effect is over. Not only that, but you also won't be knocked down by boss attacks, which can be both good and bad.

Still, you are a sitting duck as you perform this move, and the negative overshadows the positive. Sword Lann Secondary Skills: These skills are simply support skills. You don't need to level them up right away. You can even wait until all of the priority skills have been ranked up to Rank A before you start working on these.

It's still up to you whether you want to rank them up now or not, since some are actually useful. Life Flare is a passive skill that lets you survive huge amount of damages, usually coming from bosses. If you are hit by an attack that is supposed to kill you, such as a giant hammer smacking you right in the head, and suddenly you see a red sparkly cloud-like thing around you, that means you've just been saved by Life Flare.

It only shows it's true use during laggy moments in the game when you really have no control over your character. At lower ranks, this will barely save you, but once you get it higher, you'll even be able to survive 4 direct hits from the red spider raid boss! Although at Rank A you'll only have stamina, the 18 point increase is actually worth it for Sword Lanns. The reason is that since we rely on Slip Dash, if we rank up that skill to Rank 7, the Slip Dash will only consume 8 stamina.

The 18 point increase means that we have an additional two Slip Dashes that we can use to evade attacks, and some more extra stamina to actually run away. This is probably the most important secondary skill for the Sword Lann. This skill gives you the chance to gain a certain extra amount of health while drinking hp potions. In order to make this work, hold the key that you assigned as your health potion key, then wait until your character brings down the potion in his hand and release the key.

When timed right, you will have a red circular glow for a while saying that you successfully got the hp bonus. Agility reduces the time you are knocked down, which is a very good thing. It also enhances the effect of Battle Respiration, meaning you'll recover stamina a lot faster. This also increases your defense. This increases your health by 20 for each rank. It's not that important but it's good to rank up if you have nothing else to spend AP on.

When your armor breaks or when a certain body part doesn't have armor on, Stone Skin activates for that specific section. Instead of completely being defenseless for that part, Stone Skin activates and gives it some extra defense. At lower ranks, it's hard to see it's effectiveness, but the higher it gets, the better it gets. It may not save you from bosses completely, but any extra defense for low AP cost is always welcome.

Berserk is one of the most reliable attack enhancing skills for a Sword Lann. The damage increase is also respectable, making it one of the best secondary skills Lann can have. It will be useless if you don't. This is another skill where at lower ranks, it's very hard to appreciate.

Only rank this up when you have raised the other more useful skills. Even at Rank 9, your defense will only be increased by It's still a lot better to have a full heavy or plate set than having Rank A Defense Mastery. When you use a campfire, you can sit near it and get healed as well as get buffs like increased damage.

This isn't really a necessary skill to rank up, especially since you can always rely on Berserk for damage increase. If you have the spare AP, then go ahead and rank it up for the extra damage increase that you can stack up with Berserk's damage enhancement.

This skill isn't useful offensively at all. What this skill does is it only makes you take damage from monsters but not get moved.

Offensively, one might think that this is the perfect partner skill for Thousand Needles, but this is actually the worst! First of all, Thousand Needles requires you to stay in place to continue stabbing. Although you won't get knocked away even if you get hit, you still take damage. If the monster decided to do a combo on you and you can't be knocked away, then you'll take the hits a lot faster!

You'll die soon. Another horrible aspect to this skill is that it takes 3 SP Bars to activate it! That's a lot! This skill only lasts for a very short amount of time as well. Although this is probably the most useless skill when viewed from an offensive manner, it's quite good if you wish to evade attacks or revive dead party members.

Even if you get hit once while running away, you'll only take damage and you're still on the move. That's better than being caught in a combo without the chance to actually move at all. Recommended Armor Sets: Here are some recommended armor sets for Sword Lann to wear. It is a good idea to know what the requirements are so that you won't be wasting AP ranking up the heavy and plate armor masteries.

These sets were chosen while factoring in how fast one can level up to the first useful set, the ease of obtaining the set either from the market or by collecting materials and cash, and how good they are. Before we begin, I didn't include any of the armor sets lower than level Why is that? The reason is, levelling up in the game currently is very easy, especially if you understand and know the attack patterns of your enemies and bosses.

You can practically solo majority of the missions as long as you are ranking up the "priority" skills regularly. You actually don't need to wear armor for any of the missions in the beginning boat "Perilous Ruins" because all of the monsters and bosses are slow and easy to predict.

It is actually good that you can still use it up to level The materials are also very easy to collect from Ainle Boat 3. If there ever was a default armor for Sword Lann, this would be it. It gives a respectable amount of everything, especially when considering that you finished Boat 1 and Boat 2 Hoarfrost Hollow practically naked or just wearing whatever quests gave you. Another reason why we want to use this is because starting from Ainle Boat 3 , bosses will start becoming more active and hit harder than those Hoarfrost Hollow Boat 2.

Although we are supposed to not get hit, it's very hard to guarantee, especially due to lag or human error. Having an easy to make and dependable armor such as Blood Prince will increase our survivability and attack power. You get one part of the set for each part of the quest that you complete.

Another big difference between this set and the Blood Prince is that there is a huge drop in strength. Although it lacks strength, it offers great will, which increases your chances of doing critical hits.

Still, if you haven't ranked up Critical Hit to 9 and Willpower Mastery to A, the will this set offers seem to be useless.

In terms of attack power, it's around lower than Blood Prince. Defense is just lower than Blood Prince, which isn't really a lot. For a free heavy armor set, the only real problem is that it's 15 stones heavier than Blood Prince in total, so you might need to rank up your Weight Endurance earlier. Anyway, if for some reason you have no time to complete the Blood Prince set, this is a good alternative.

It might be a tiny bit weaker, but it's almost as good as the Blood Prince with a tiny boost to your critical hit due to it's will bonus. You can get the materials for this by doing the "Hidden" raid mission in Boat 4, which leads to the Prairie Entrance and Ruins of Sanctity dungeons.

The stat boost that this set gives over Blood Prince and Elite Commander is huge enough to give it an effort to collect materials for. Another reason to create this set is that you need the entire Spider Lord set in order to create the next great armor, the Laghodessa Slayer set, which is actually an upgraded version of the Spider Lord.



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